

While modes like Season are fun, Success and MLB Life modes make up the core MLB Power Pros 2008 experience. Additionally, you can nuke every team's roster and force them to start over with Dream Draft.

There's no roster support through online downloads, though you can make sure all of the team's rosters are up-to-date through Arrange Mode. All of the MLB players and teams are represented and if you don't happen to have a favorite, you can always create your own. While the player's bodies may not be supported by much, the game is supported by a number of fairly deep play modes. During games, the announcer is a bit over-the-top, but manages to stay entertaining and keep up with the game, regardless of how odd things can get. Music is upbeat and jazzy, which plays into the visuals really well. I'm not saying there's no place for that, since I'll probably be drooling over Madden 09 in a review, but sometimes you just want to sit back and enjoy something lighthearted and off beat.
MLB POWER PROS WII GAMECUBE CONTROLLER TV
I couldn't begin to tell you how refreshing this was, especially after playing droves of sports games that strive to look just like a TV presentation. All of the stadiums are present and, though some of the finer details aren't around, you'll pick out the more noteworthy ones. Characters have an old school Japanese influence, complete with wildly disproportionate bodies (well, what's there of a body) and facial expressions that are just as big as their eyes. Visuals are the first thing that you'll notice about Power Pros. In the minors, you may even take a part-time job to get through, including working at a restauarant.It is tempting to write MLB Power Pros 2008 off as a "kiddie" baseball game, especially when you take its legless, mouthless players into consideration. You'll have to keep track of your player's motivation and vitality or he won't be picked up by the big leagues. You'll earn points after each game to buy baseball cards or help your team through the season with new equipment or trades. After you come up through the minors, you can create your own team, right down to the logo. Because modes beyond the Wiimote style of baseball are so deep, the makers include a very detailed booklet that tells you the ins and outs. It can pretty pretty hard to time a hit, and forget about AllStar mode, at least for the first week. Hitting is easy in novice mode, but ramps up appreciably in the next mode up. You can throw different kinds of pitches, but you can't seem to vary them in any appreciable way. Most people will want to try it out by using the Wiimote, and that way lies true simplicity, more so than in WiiSports. The superstars and workaday players look like little Miis, perhaps one notch down from the graphic quality of WiiSports. There's a lot in the game as far as modes and stats go plus, you can play the game in four ways: with the Wiimote only, with the Wiimote and Nunchuk by pressing buttons, with the GameCube controller, and with the Classic controller. A peppy announcer heralds your achievements all along the way making you want to find out what comes next in your ascent to sports stardom. If you're looking for a story with your baseball game, you'll find it here as you move from Double A ball to the majors.

2K Sports put a lot of game into MLB POWER PROS 2008, a graphically-challenged offering that was originally a big Japanese hit.
